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tutorial
Skin the Cat
Demonstrate a skin-the-cat movement on a full-stretch bar or higher. Start in a dead-hang position on the bar, elevate your…
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Triple Dyno
Start by hanging on a railing/bar/overhang in a dead-hang position. You must have a higher railing/bar/target above you to aim…
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Drop Catch
Start by hanging on a railing/bar/overhang in a dead-hang position on a higher bar. You must have a lower railing/bar/target…
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Single Drop
Start by hanging on a railing/bar/overhang in a dead-hang position on a higher bar. You must have a lower railing/bar/target…
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Double Tap
Start by hanging on a railing/bar/overhang in a dead-hang position. You must have a higher railing/bar/target above you to aim…
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One Arm
Start by hanging on a railing/bar/overhang in a dead-hang position. You must have a higher railing/bar/target above you to aim…
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Cat Double Tap
Start by jumping into a cat-leap/arm-jump position on the side of a wall with your fingers on top of the…
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Double Drop & Feet
Start by hanging in a cat-leap/arm-jump position on the side of a wall with your fingers on top of the…
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Single Drop & Feet
Start by hanging in a cat-leap/arm-jump position on the side of a wall with your fingers on top of the…
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Double Arms & Feet
Start by hanging in a cat-leap/arm-jump position on the side of a wall with your fingers on top of the…
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One Arm & Feet
Start by hanging in a cat-leap/arm-jump position on the side of a wall with your fingers on top of the…
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High Cat
Demonstrate an arm-jump / cat-leap at height. You must jump over a gap that is one and a half times…
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Crimp
Demonstrate a standing arm-jump (aka Cat-Leap) from 6-steps (heel-to-toe) away, onto a chest-height or higher ridge, ledge, shallow edge or…
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Koala
Demonstrate a koala catch to a pipe / pole / drainpipe / lamppost. You must land feet and hands on…
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180 Cat-to-Cat
Starting in an arm-jump (aka cat-leap) position, on one wall, Step up and kick away from the wall while turning…
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Level to Level
Demonstrate an arm-jump where you are standing on a wall and the target wall is the same height. You trajectory…
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Waist Cat
Demonstrate a standing waist-cat from 4-steps (heel-to-toe) away onto a hip-height or higher wall. You must land on top of…
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Pole Cat
Demonstrate a standing arm-jump (aka Cat-Leap) from 4-steps (heel-to-toe) away onto a bar / pole / drainpipe / lamppost, that…
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Upwards Arm-Jump
Demonstrate a standing arm-jump (aka Cat-Leap) from 4-steps (heel-to-toe) away, onto a head-height wall or higher. Landing with knees bent,…
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Running Arm-Jump
Demonstrate a running arm-jump (aka Cat-Leap) from 5-steps (heel-to-toe) away, onto a chest-height wall or higher. Landing feet first, then…
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Standing Arm Jump
Demonstrate a standing arm-jump (aka Cat-Leap) from 4-steps (heel-to-toe) away, onto a chest-height wall or higher. Landing with knees bent,…
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Big Crane
Demonstrate a running crane over a head-height gap that is eight steps or wider onto any landing height target. You…
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Rail Crane
Demonstrate a crane landing on hip-height railing or higher. The rail must be 6-steps away from the takeoff. The rail…
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Level-to-Level
Demonstrate a standing level-to-level crane landing on hip-height wall or higher. The walls must be 6-steps away from each other.…
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Running Chest
Jump from the ground and demonstrate a crane landing on a chest-height or greater block. You can now run into…
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Standing Height
Starting from 5-steps or greater away, demonstrate a crane landing on a head-height or greater block from a hip-height block/wall…
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Running Crane
Jump from the ground a 5-steps or greater distance and demonstrate a crane landing on a hip-height or greater block.…
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Higher Crane
Starting from 4-steps or greater away, demonstrate a crane landing on a chest-height or greater block from a hip-height block…
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Knee-Height
Starting from 4-steps or greater away, demonstrate a crane landing on a hip-height or greater block from a knee-height block…
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Standing Further
Starting from 4-steps or greater away, demonstrate a crane landing on a hip-height or greater block. You must takeoff two…
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Basic Crane
Starting from 3-steps or greater away, demonstrate a crane landing on a hip-height or greater block. You must takeoff two…
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Height Strides
Demonstrate four strides on four head-height walls that are no wider than on brick length. Each landing needs to be…
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Rail Strides
Demonstrate four strides on four knee-height rails that are no wider than on standard scaffolding-bar width and are circular. Each…
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Bollards
Demonstrate four strides on four hip-height bollards that are no wider than on brick length and are rounded on top.…
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Four Walls
Demonstrate three strides on four hip-height walls that are no wider than on brick length. Each landing needs to be…
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Six-step walls
Demonstrate three strides on four knee-height walls / thin obstacles. Each landing needs to be six steps (heel-to-toe) apart or…
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Knee-Height Wall
Demonstrate three strides on three knee-height walls / thin obstacles. Each landing needs to be four steps (heel-to-toe) apart or…
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Three Walls
Demonstrate three strides on three ankle-height walls / thin obstacles. Each landing needs to be four steps (heel-to-toe) apart or…
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Three Blocks
Demonstrate three strides on three ankle-height obstacles. Each landing needs to be four steps (heel-to-toe) apart or greater. Use walls…
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Six Obstacles
Demonstrate six strides over ankle-height obstacles on the ground. Each obstacle needs to be five steps (heel-to-toe) apart. Use water-bottles…
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Ground Strides
Demonstrate six strides onto chalk marker-lines on the ground. Each line needs to be five steps (heel-to-toe) apart. Ball of…
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Drop Roll
Being able to correctly absorb impact without damage is essential for parkour. Demonstrate a good landing position from a drop…
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Drop Twist
Being able to correctly absorb impact without damage is essential for parkour. Demonstrate a good landing position from a drop…
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Broad Drop
Being able to correctly absorb impact without damage is essential for parkour. Demonstrate a good landing position from a broad-jump…
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Depth Jump
Being able to correctly absorb impact without damage is essential for parkour. Demonstrate a good landing position from a depth-jump…
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High Cat to Drop
Being able to correctly absorb impact without damage is essential for parkour. Demonstrate a good landing position from a cat-leap…
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Cat to Drop
Being able to correctly absorb impact without damage is essential for parkour. Demonstrate a good landing position from a cat-leap…
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Deadhang Drop
Being able to correctly absorb impact without damage is essential for parkour. Demonstrate a good landing position from a dead-hang…
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Chest-Height Drop
Being able to correctly absorb impact without damage is essential for parkour. Demonstrate a good landing position from a chest-height…
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Hip-Height Drop
Being able to correctly absorb impact without damage is essential for parkour. Demonstrate a good landing position from a hip-height…