The upward cat leap, often referred to as an arm jump, is a challenging maneuver that involves jumping over a gap that exceeds head height. This requires significant upward force, as the trajectory of the jump is focused on height rather than distance. It’s essential for the performer to reach out at full height to successfully grab onto a ledge or surface.
Practicing technical aspects of the jump enhances proficiency. This includes mastering the technique of one-handed grabs, which can be crucial for maintaining grip if the jump isn't successful. A solid understanding of executing a one-handed dead hang can serve as a valuable skill for handling unexpected slips during the jump.
Performing the upward cat leap demands dedication and skill, and it can lead to elevated performances if done correctly. If a jumper manages to secure a grip with one hand, they can increase their chances of climbing further. However, the challenge lies in achieving the necessary upward trajectory rather than a horizontal leap.
Key Points:
- The upward cat leap requires significant upward force and precision to reach surfaces higher than head height.
- Technical training, especially in one-handed grabs, is critical for success and safety during the jump.
- Mastering this maneuver can enhance performance and lead to greater climbing capabilities when executed well.
Demonstrate a standing arm-jump (aka Cat-Leap) from 4-steps (heel-to-toe) away, onto a head-height wall or higher.
Landing with knees bent, one leg higher than the other. One at hip-height, and underneath you. Landing feet first, then hands.
Arms must be bent on landing. Full finger length over the top. No overgrip onto the back edge of the wall - must be on the front edge corner of the wall.
Hold for 3 seconds.
Repeat three times on each leg landing high, the other low.
Takeoff two feet from the jump. You cannot lean in without a jump into the arm-jump.
height.
distance.
sides.
repetitions.
duration.
landing.
takeoff.
hands.
5.759so the upwards cat leap or arm jump uh10.28this is over a gap and it's higher than13.679your head height um this requires yeah17.52much more of a jump upwards sort of20you're going to be grabbing at full22.199height23.84um again all technical aspects are the27.679same you're just trying to put in a much30.92higher trajectory rather than forwards34.28and yeah grabbing on with the the the37.239hands if you uh are able to um like the42.28one hand grab if if you slip you've got45.48the one hand grab where you've practiced47.199the one-handed uh dead hang then you50.879know this is going to be key for sort of53.399saving yourself on that height now yeah57.92uh I'm going to I'm going to do this and60.359try and get as high as I can if I don't62.68I'm going to go one otherwise it will be65a Splat cat and drop okay so here we78.2go okay so as you can see that would be82.36the height arm jump um if you can save86.24it with one that's good get the second88.84one on and if you can climb up then even93better um but yeah the height arm jump99is a is a tricky one because yeah that100.96trajectory is going upwards rather than104.64across
1 00:00:05,000 --> 00:00:12,000 so the upwards cat leap or arm jump uh 2 00:00:10,000 --> 00:00:17,000 this is over a gap and it's higher than 3 00:00:13,000 --> 00:00:19,000 your head height um this requires yeah 4 00:00:17,000 --> 00:00:21,000 much more of a jump upwards sort of 5 00:00:20,000 --> 00:00:23,000 you're going to be grabbing at full 6 00:00:22,000 --> 00:00:27,000 height 7 00:00:23,000 --> 00:00:30,000 um again all technical aspects are the 8 00:00:27,000 --> 00:00:33,000 same you're just trying to put in a much 9 00:00:30,000 --> 00:00:36,000 higher trajectory rather than forwards 10 00:00:34,000 --> 00:00:42,000 and yeah grabbing on with the the the 11 00:00:37,000 --> 00:00:45,000 hands if you uh are able to um like the 12 00:00:42,000 --> 00:00:46,000 one hand grab if if you slip you've got 13 00:00:45,000 --> 00:00:50,000 the one hand grab where you've practiced 14 00:00:47,000 --> 00:00:53,000 the one-handed uh dead hang then you 15 00:00:50,000 --> 00:00:57,000 know this is going to be key for sort of 16 00:00:53,000 --> 00:00:59,000 saving yourself on that height now yeah 17 00:00:57,000 --> 00:01:01,000 uh I'm going to I'm going to do this and 18 00:00:60,000 --> 00:01:04,000 try and get as high as I can if I don't 19 00:00:62,000 --> 00:01:09,000 I'm going to go one otherwise it will be 20 00:00:65,000 --> 00:01:10,000 a Splat cat and drop okay so here we 21 00:00:78,000 --> 00:01:26,000 go okay so as you can see that would be 22 00:00:82,000 --> 00:01:28,000 the height arm jump um if you can save 23 00:00:86,000 --> 00:01:32,000 it with one that's good get the second 24 00:00:88,000 --> 00:01:38,000 one on and if you can climb up then even 25 00:00:93,000 --> 00:01:40,000 better um but yeah the height arm jump 26 00:00:99,000 --> 00:01:44,000 is a is a tricky one because yeah that 27 00:00:100,000 --> 00:01:46,000 trajectory is going upwards rather than 28 00:00:104,000 --> 00:01:47,000 across