Lesson Level : 9
Dive Gap Roll
Rolls 9
lesson
50s

Video Details

The content discusses various techniques for executing a roll, particularly in contexts that involve impact dispersion or navigating challenging terrain. The emphasis is on learning how to safely drop from significant heights or maneuver through spaces. By utilizing techniques like a dive roll, practitioners can effectively manage their landing to minimize potential injuries and enhance their performance in physical activities.

One example provided is the execution of a dive roll off a rail, highlighting the importance of ensuring a safe landing on the other side. This technique is crucial for those engaged in activities that require traversal over obstacles, as it allows for a smooth transition while maintaining momentum. The execution of such moves demonstrates a practical application of skill in adapting to different environments.

Ultimately, understanding the mechanics of rolls and proper landing techniques can contribute to improved safety and efficacy in various physical endeavors. It provides individuals with the tools necessary to navigate difficult scenarios, making it an essential skill for practitioners in action-oriented sports or physical movement disciplines.

Key Points:

  1. Techniques such as impact dispersion and dive rolls are essential for safely handling drops and navigating obstacles.
  2. Practicing rolls allows individuals to manage landings effectively, reducing potential injuries.
  3. Mastery of roll mechanics enhances overall performance in physically demanding activities.
Note: This video summary is generated by AI from the video transcript and may not always be accurate.

The Lesson

Demonstrate a parkour roll through a gap that is over knee height and under hip-height. It can be artificially created or a structure like railings. You must roll on concrete / hard stone surface.

You must not touch any part of the obstacles while diving through. You can start in any position; crouched or standing.

You must repeat three times over each shoulder.

Your head and knees must not come in contact with the obstacle and you must roll across one shoulder and the opposite hip.

You cannot perform a sideways roll or a gymnastics roll. This must be a diagonal roll across the back from the shoulder to the hip.

You should travel in a straight line and you must finish on your feet.


Challenge Details
Guidelines to successfully accomplish the challenge.
height.
Must be more than x1 times the height of a Knee-Height
+ / -
You can use anything that is more than specified.
Multiplier
x1 times the specified amount.
Details
The height of the gap must be knee-height or greater.
height.
Must be more than x1 times the height of a Hip-Height
+ / -
You can use anything that is more than specified.
Multiplier
x1 times the specified amount.
Details
The height of the gap must be under hip-height or greater.
sides.
You must complete and demonstrate on Left then Right Sides
Details
Both sides must be performed.
repetitions.
You must complete 3 repetitions
+ / -
You can repeat more than specified.
Details
Three repetitions on each side (6 reps in total).
landing.
Your landing must be Both Feet (Ball of the foot)
Momentum
Your momentum should be Stopped once you have landed.
Details
You must land on your feet.
hands.
The hands must be Flat hands
Details
The hands should be in a flat position, with the full palm touching. No steepled fingers or thumb tucked behind, raising the palm.

Transcript
																									
5.52
okay so the role that we've been working
8.28
on um ultimately is used sort of for
13.4
either um impact dispersion so once
17.32
you've taken a big drop you take a big
18.88
roll um or you can do something like a
21.92
dive roll so you're trying to pass
23.76
through something so I'm going to do
25.439
this rail so from here I'm going to dive
29.359
through and and go into a landing on the
32.2
other
35.399
side like so so this is again a good
38.96
scenario where you can use a roll for
41.6
the environment you're going to use
Subtitles (SRT)
1
00:00:05,000 --> 00:00:12,000
okay so the role that we've been working

2
00:00:08,000 --> 00:00:17,000
on um ultimately is used sort of for

3
00:00:13,000 --> 00:00:18,000
either um impact dispersion so once

4
00:00:17,000 --> 00:00:21,000
you've taken a big drop you take a big

5
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roll um or you can do something like a

6
00:00:21,000 --> 00:00:24,000
dive roll so you're trying to pass

7
00:00:23,000 --> 00:00:28,000
through something so I'm going to do

8
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this rail so from here I'm going to dive

9
00:00:29,000 --> 00:00:34,000
through and and go into a landing on the

10
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other

11
00:00:35,000 --> 00:00:41,000
side like so so this is again a good

12
00:00:38,000 --> 00:00:44,000
scenario where you can use a roll for

13
00:00:41,000 --> 00:00:45,000
the environment you're going to use